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Thread: BlastCode 1.7 For Maya 2009, 2010, 2011 x64Bit

  1. #1

    Code Masters's Avatar
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    Lightbulb BlastCode 1.7 For Maya 2009, 2010, 2011 x64Bit

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    BlastCode 1.7 For Maya 2009, 2010, 2011 x64Bit

    Blast Code is designed for the destruction of objects. Its highly interactive design greatly reduces the time needed to develop totally unique blast scenarios. Blast Code provides animators the ability to test a multitude of destruction scenarios, and quickly make adjustments to any part of the simulation.

    Kiloton
    Blast Code "Kiloton" is the ideal tool for destroying any NURBs surface. You can precisely control the exact degree and pattern of bending, cracking, and shattering of any material you choose with amazing realism.

    In addition to all the standard features, Blast Code "Kiloton" contains our most popular fracturable surface called "slabs".

    Megaton
    Blast Code "Megaton" combines all the tools necessary to create stunning demolition effects.

    In addition to all the standard features, Blast Code "Megaton" contains slabs, sweep, and details.

    Blast Code Operation

    Blast Code models are manipulated through NURBs control surfaces. Control surfaces are used to convey deformation information to geometry attached to them. They are usually not part of the rendered scene.

    The geometry making up the model to be blasted is produced by either:

    Converting the control surfaces into fracturable meshes. (Slabs)
    Creating fracturable sweeps along NURBs curves. (Sweeps)
    Attaching pre-existing geometric objects (NURBs or meshes) to the control surfaces. (Glue Objects)

    Fragmentation is achieved using random or custom crack patterns.
    Virtual destructive energy sources called explosives are attached to the control surfaces, and are used to fragment the models into debris. Debris is jettisoned from the control surface based on the force and direction of the charge and its type of material.
    Dynamics are then added to the debris to achieve the resulting flight trajectory and collision characteristics.
    Finally, optional smoke or fire is added using the built-in particle emitters.

    This method has proven to be very fast and effective in producing complex simulations, and remains very flexible when modifying any part of the simulation.

    All rights reserved. All trademarks contained herein are the property of their respective owners.

    If you like this software,Buy it

    Enjoy !


    Download

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    Password: GFXdomain
    Last edited by Code Masters; 11-30-2010 at 06:39 PM.

  2. #2

    esanti's Avatar
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    ... enjoy!

  3. #3

    PythonVFX's Avatar
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    thx a lot!!

  4. #4

    beqa's Avatar
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    thanx very much )

  5. #5

    becken's Avatar
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    Thank you for uploading it but I have an issue.

    I have installed it following the instructions but when I open the plug-in Manager, BlastCode 1.7 doesn't appear.
    Could you help me?

  6. #6

    wert's Avatar
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    this is no good crck:
    1 - limit surface 30x30 is present!
    ( Content visible to registered users Only ! Click here to Register !)
    2 - new limit 256 for: control surface, sweeps, glue ojects and slabs is no good. is too low for work.

  7. #7

    bazuka's Avatar
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    probl with blastcode is if u change those limits maya will crash thats why i stoped cracking blastcode, best solution is if some1 could share us retail installer for blastcode (not demo or trial)


  8. #8

    zgz0206's Avatar
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    Thank you so much, very nice!!!!

  9. #9

    wert's Avatar
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    2bazuka
    yes, it's true

  10. #10

    esanti's Avatar
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    we need retail installers guys, if somebody have, please PM

  11. #11

    artcreator's Avatar
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    although isn't 100% cracked but I would try my best to enjoy it!
    Thanks man!

  12. #12

    dnyys's Avatar
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    thanx!~ but I prefer ruins,because the BlastCode is no good crck :)
    i‘m from China;Welcome to make friends with me!!!
    my msn:nightman2@live.cn

  13. #13

    Inkhero's Avatar
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    Same Problem!!!!

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    HI THERE, i have the same problem, had you fix it? can you please tell me how to load the Blastcode?, well, i can browse it and make it appear on the plugin manager, but it does not load and shows an error messaje, i just can't load it. I'll apreciate you help.
    Thanks.

  14. #14

    roocoon's Avatar
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    I posted this two days ago:

    ONLY Maya 2011 x64 fix
    pass: blastem

    30x30 slab resolution raised to 127x127.
    The other limits are removed as far as I know (I'm not a heavy tester ).

    See what you make of it and post your experiences.

  15. #15

    esanti's Avatar
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    Thank you for your contribution, team work can all improve the results

  16. #16

    ROLY's Avatar
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    Did any one find the Mac Version?

    Cause is hard to come across with any Maya plug-in for Mac osX at all.
    RRS

  17. #17

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    Re post please

    Can someone put again this plugin? Thanks a lot.

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