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SplineLand
The R & D Group is developing a great plug-in for creating roads on irregular terrain in 3ds max, cutting hills and landing where needed, and divide into IDs and apply mapping.
This is early beta.
It is not so stable yet.
Not all features implemented yet.
Activation process is the same as all other our products.
Documentation not ready yet, but it is easy to use.
1.Create "LandObject" in "SplineLandForm" part of "Create" panel.
2. Add "Splines" and "Platforms" (any geometry) objects.
Splines are for natural form of landscape.
Platforms are for artificial parts of landscape (roads, slopes, mounds, pits)
3. Click "Generate Surface"
You can use your custom geometry. It will be conformed to "SplineLandForm" surface.
Just add SplineLandForm WSM modifier to your geometry and select any "LandObject" in modifier settings.
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Content visible to registered users Only ! Click here to Register !
Last edited by esanti; 02-01-2012 at 03:56 AM.
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